return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, time = 0, name = "", init_effect = "", id = 106100, picture = "", desc = "", stack = 1, color = "red", icon = 106100, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 106100 } }, { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { skill_id = 106101 } } } }