return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "每次炮击为自身叠加1层刃舞buff,最多可叠加n层,每层刃舞buff提高雷击,发射鱼雷后buff重置为0层", name = "幻影刃舞·风暴", init_effect = "", id = 101100, time = 0, picture = "", desc = "每次炮击为自身叠加1层刃舞buff,最多可叠加n层,每层刃舞buff提高雷击,发射鱼雷后buff重置为0层", stack = 1, color = "red", icon = 101100, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onFire" }, arg_list = { buff_id = 101101 } } } }