return { { desc = "受到攻击时,有15%的几率触发,5.0秒内使全体先锋完全回避所有攻击", addition = { "5.0(+0.5)" } }, { desc = "受到攻击时,有15%的几率触发,5.5秒内使全体先锋完全回避所有攻击", addition = { "5.5(+0.5)" } }, { desc = "受到攻击时,有15%的几率触发,6.0秒内使全体先锋完全回避所有攻击", addition = { "6.0(+0.5)" } }, { desc = "受到攻击时,有15%的几率触发,6.5秒内使全体先锋完全回避所有攻击", addition = { "6.5(+0.5)" } }, { desc = "受到攻击时,有15%的几率触发,7.0秒内使全体先锋完全回避所有攻击", addition = { "7.0(+0.5)" } }, { desc = "受到攻击时,有15%的几率触发,7.5秒内使全体先锋完全回避所有攻击", addition = { "7.5(+0.5)" } }, { desc = "受到攻击时,有15%的几率触发,8.0秒内使全体先锋完全回避所有攻击", addition = { "8.0(+0.5)" } }, { desc = "受到攻击时,有15%的几率触发,8.5秒内使全体先锋完全回避所有攻击", addition = { "8.5(+0.5)" } }, { desc = "受到攻击时,有15%的几率触发,9.0秒内使全体先锋完全回避所有攻击", addition = { "9.0(+1)" } }, { desc = "受到攻击时,有15%的几率触发,10.0秒内使全体先锋完全回避所有攻击", addition = { "10.0" } }, desc_get = "受到攻击时,有15%的几率触发,5.0秒(满级10.0秒)内使全体先锋完全回避所有攻击", name = "彩虹计划", init_effect = "", id = 10050, time = 0, picture = "", desc = "受到攻击时,有15%的几率触发,$1秒内使全体先锋完全回避所有攻击", stack = 1, color = "blue", icon = 10050, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onBeHit" }, arg_list = { rant = 1500, skill_id = 10050, target = "TargetSelf", time = 20 } } } }