slot0 = class("GuildRequestRejectCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) pg.ConnectionMgr.GetInstance():Send(60022, { player_id = slot1:getBody() }, 60023, function (slot0) if slot0.result == 0 then getProxy(GuildProxy):deleteRequest(uv0) uv1:sendNotification(GAME.GUIDL_REQUEST_REJECT_DONE) pg.TipsMgr.GetInstance():ShowTips(i18n("guild_rejecet_apply_sucess")) else pg.TipsMgr.GetInstance():ShowTips(errorTip("guild_reject_erro", slot0.result)) end end) end return slot0