slot0 = class("GetGuildChatListCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() slot3 = GuildConst.CHAT_LOG_MAX_COUNT if not getProxy(GuildProxy):getData() then return end pg.ConnectionMgr.GetInstance():Send(60100, { count = slot3 }, 60101, function (slot0) uv0.isGetChatMsg = true slot1 = {} for slot5, slot6 in ipairs(slot0.chat_list or {}) do uv0:addMsg(uv1:warpChatInfo(slot6)) end uv2:sendNotification(GAME.GET_GUILD_CHAT_LIST_DONE) end) end return slot0