slot0 = class("EmojiInfoRequestCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() pg.ConnectionMgr.GetInstance():Send(11601, { type = 0 }, 11602, function (slot0) if slot0.emoji_list then print("request emoji info success") slot1 = getProxy(EmojiProxy) for slot5, slot6 in ipairs(slot0.emoji_list) do if pg.emoji_template[slot6].achieve == 1 then slot1:addToEmojiIDLIst(slot6) end end slot1:loadNewEmojiIDList() slot1:setInitedTag() uv0:sendNotification(GAME.REQUEST_EMOJI_INFO_FROM_SERVER_DONE) end end) end return slot0